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On mod compile/game launch, it outputs this to the log. You probably already know about this, but I thought I would just post it here. (I'm going to try to solve this, so I know how Dyn. Mappings works better.)
(Why is "I'ma" a contraction for "I am going to"? That seems a bit odd (and long)...)
Processing class net.fybertech.dynamicmappings.mappers.SharedMappings
processBlockLeavesClass didn't provide mapping for method net/minecraft/block/Block isVisuallyOpaque ()Z
processBlockLeavesClass didn't provide mapping for method net/minecraft/block/Block isOpaqueCube (Lnet/minecraft/block/state/IBlockState;)Z
processBlockBasePressurePlate didn't provide mapping for method net/minecraft/world/World notifyNeighborsOfStateChange (Lnet/minecraft/util/BlockPos;Lnet/minecraft/block/Block;)V
Unmet mapping dependencies in net.fybertech.dynamicmappings.mappers.SharedMappings!
Mapper Method: processBlockHopperClass
Method: net/minecraft/block/Block isFullCube (Lnet/minecraft/block/state/IBlockState;)Z
Method: net/minecraft/block/Block isOpaqueCube (Lnet/minecraft/block/state/IBlockState;)Z
Mapper Method: processBlockSlabClass
Method: net/minecraft/block/Block isOpaqueCube (Lnet/minecraft/block/state/IBlockState;)Z
Mapper Method: processBlockClass4
Field: net/minecraft/block/Block fullBlock Z
The text was updated successfully, but these errors were encountered:
On mod compile/game launch, it outputs this to the log. You probably already know about this, but I thought I would just post it here. (I'm going to try to solve this, so I know how Dyn. Mappings works better.)
(Why is "I'ma" a contraction for "I am going to"? That seems a bit odd (and long)...)
The text was updated successfully, but these errors were encountered: