Skip to content

Releases: GPUOpen-Effects/GeometryFX

GeometryFX v1.2.0

03 Jun 08:02
Compare
Choose a tag to compare

Release Notes

This release adds cluster culling, which processes whole clusters of triangles and culls them before going into the per-primitive culling pipeline.

Prerequisites

  • AMD Radeon™ GCN-based GPU (HD 7000 series or newer)
    • Or other DirectX® 11 compatible discrete GPU with Shader Model 5 support
  • 64-bit Windows® 7 (SP1 with the Platform Update), Windows® 8.1, or Windows® 10
  • Microsoft Visual C++® 2013 Redistributable to run the binary (GeometryFX_Sample_v1.2.0_binary.zip)
    • See redist for installer, if needed
  • Visual Studio® 2012, Visual Studio® 2013, or Visual Studio® 2015 to build from source
    • Visual Studio is not needed if you just want to run the binary (GeometryFX_Sample_v1.2.0_binary.zip)

GeometryFX v1.1.0

04 Mar 15:03
Compare
Choose a tag to compare

geometryfx_thumbnail

The GeometryFX library provides convenient access to compute-based triangle filtering (CTF), which improves triangle throughput by filtering out triangles that do not contribute to the final image using a compute-preprocess.

Release Notes

Initial release on GitHub.

Prerequisites

  • AMD Radeon™ GCN-based GPU (HD 7000 series or newer)
    • Or other DirectX® 11 compatible discrete GPU with Shader Model 5 support
  • 64-bit Windows® 7 (SP1 with the Platform Update), Windows® 8.1, or Windows® 10
  • Microsoft Visual C++® 2012 Redistributable to run the binary (GeometryFX_v1.1.0_binary.zip)
    • See redist for installer, if needed
  • Visual Studio® 2012, Visual Studio® 2013, or Visual Studio® 2015 to build from source
    • Visual Studio is not needed if you just want to run the binary (GeometryFX_v1.1.0_binary.zip)