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Looking around the world I noticed the wrong textures being applied to some casings. They should be the correct casing for the machine.
The Reality
Some casings appear to be partially wrong. Shifting and unshifting while looking at my compact III fusions the casings seem to change quite a lot.
wrong_casings.mp4
Your Proposal
The correct casings should be shown and they shouldn't change after player movement.
Final Checklist
I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
The text was updated successfully, but these errors were encountered:
Your GTNH Discord Username
illyriusx
Your Pack Version
2.6.1
Your Server
Local server/SP
Java Version
Java 20
Type of Server
Vanilla Forge
Your Expectation
Looking around the world I noticed the wrong textures being applied to some casings. They should be the correct casing for the machine.
The Reality
Some casings appear to be partially wrong. Shifting and unshifting while looking at my compact III fusions the casings seem to change quite a lot.
wrong_casings.mp4
Your Proposal
The correct casings should be shown and they shouldn't change after player movement.
Final Checklist
The text was updated successfully, but these errors were encountered: