You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
At least for ScreenScraper (as I am not sure if the others include this or not), allow for the scraping of the ScreenScraper Staff Top Picks as a "Favorite" element/resource metadata into the resource db.xml cache to include in the gamelist.xml generation process so that EmulationStation can show that relative title as a favorite... For example:
I am not sold, if I should consider this for reasons:
a) a favorite I like to pick by myself and not by someone else, YMMV
b) for that reason a favorite setting is untouched between Skyscraper runs
c) what if the staff pick changes (ie. no longer staff pick on screenscraper site), but the user wants to keep the favorite (or vice versa: a user does not want it in the favorites, although it is a staff pick)?
There could be the option to the combination screenscraper and EmulationStation to create a custom collection for ES like "Screenscraper Top Picks". This collection could be rewritten every time Skyscraper runs and won't be convoluted with the regular favorites collection. But I don't like to have Skyscraper bloating into the specifics of ES.
At least for ScreenScraper (as I am not sure if the others include this or not), allow for the scraping of the ScreenScraper Staff Top Picks as a "Favorite" element/resource metadata into the resource db.xml cache to include in the gamelist.xml generation process so that EmulationStation can show that relative title as a favorite... For example:
...is included for that title if it exists or no sub-child element for 'favorite' for that title is written to the gamelist if not:
The text was updated successfully, but these errors were encountered: