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Option not to reorient view when going through portal #107

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YoukaiTheGit opened this issue Oct 22, 2023 · 4 comments
Closed

Option not to reorient view when going through portal #107

YoukaiTheGit opened this issue Oct 22, 2023 · 4 comments

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@YoukaiTheGit
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Feature request to include an option not to reorient player view to vertical when traveling through a portal, but to keep the game's native portal-relative orientation (that then gradually reorients to vertical).

Probably not the best idea in terms of motion sickness, but there are probably at least a few players who would enjoy it.

@lividhen
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This would be great! I think it might feel a tad less jarring.

@Audisek
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Audisek commented Oct 28, 2023

No it is a great idea. The instant reorientation doesn't feel immersive for me so I'm waiting for someone to make smooth an option before I start playing. There's a pull request where people started working on it so I hope it ends up being added.

#103

@ORanGeOfficial
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Here is the fix by vittorioromeo and sd805

camUpdate.zip

Overwrite d3d9.dll in the Portal 2\bin folder and config.txt in the Portal 2\VR folder.
Also in the config.txt you can set CameraUprightRecoverySpeed to 0.03 to make the camera rotation speed closer to the original non VR game.

@YoukaiTheGit
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Duplicate of #55

@YoukaiTheGit YoukaiTheGit closed this as not planned Won't fix, can't repro, duplicate, stale Nov 3, 2023
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4 participants