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In Gothic, an item on the surface is only drawn once, but can represent a batch of items. (e.g. dropping 13 ore from inventory will draw only one mesh).
We need to have a way to get the amount information from the Vob when loaded.
The text was updated successfully, but these errors were encountered:
In Gothic, an item on the surface is only drawn once, but can represent a batch of items. (e.g. dropping 13 ore from inventory will draw only one mesh).
We need to have a way to get the amount information from the Vob when loaded.
The text was updated successfully, but these errors were encountered: