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replace "representative" edge ID with a random Integer (and clean up the mess...) #90

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cassinius opened this issue Aug 6, 2019 · 1 comment
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@cassinius
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cassinius commented Aug 6, 2019

See title:

  • do this with nodes (make consistent with TypedNode Logic, or even abstract out to BaseNode)
  • same with graphs

Also:

  • design efficient way to look up edges via endpoints etc -> (re-)use Dupe checker logic
  • replace getEdgeByID with getEdgeByNodes/Direction/Weight/Type
  • update all pertaining graph tests
@cassinius cassinius changed the title replace getEdgeByID with getEdgeByNodes/Direction/Weight/Type replace "representative" edge ID with uuid v4 (and clean up the mess...) Aug 6, 2019
@cassinius cassinius changed the title replace "representative" edge ID with uuid v4 (and clean up the mess...) replace "representative" edge ID with a random Integer (and clean up the mess...) Aug 12, 2019
@cassinius
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cassinius commented Aug 12, 2019

  • also throw out uuid (v4) ?? -> we could use an Int32 within a typed number array

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