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This repository has been archived by the owner on Jan 30, 2024. It is now read-only.
Solution that i found:
change if (HasControlJustBeenReleaseed(MenuControls.Back, key)) into if (HasControlJustBeenReleaseed(MenuControls.Back, key) && UpdateOnscreenKeyboard() != 0)
into UIMenu.cs: ProcessControl(Keys key = Keys.None)
Use DisplayOnscreenKeyboard while a UIMenu is open, and if BackSpace is pressed the Menu will be go back / close
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