Assets 3

@Guad Guad released this Jun 29, 2016 · 48 commits to master since this release

Assets 3
  • Fixed issue when UIMenuListItem had more than 100k items
  • Added mouse controls to TabView
  • Added TabInteractiveListItem
  • Added UIMenu.ScaleWithSafezone
  • Removed useless BarTimerBar.Text

@Guad Guad released this Feb 2, 2016 · 59 commits to master since this release

Assets 3
  • Fixed Wasted & Busted messages not going away.

@Guad Guad released this Jan 29, 2016 · 61 commits to master since this release

Assets 3
  • Added Timerbars. See wiki for a tutorial.
  • Added pause menu-like items: TabView, TabItem, etc
  • Added BigMessage.
  • Added colored items.

@Guad Guad released this Sep 16, 2015 · 73 commits to master since this release

Assets 3
  • Compatibilities with ScriptHookVDotNet 2.1
  • Fixed game-crashing bug related to Instructional Buttons scaleform.

@Guad Guad released this Sep 6, 2015 · 76 commits to master since this release

Assets 3

Changelog

  • Compatibility with ScriptHookVDotNet 2.0
  • Mouse controls are only enabled when the player uses keyboard and mouse controls. Otherwise, the look controls are enabled.
  • Bugfixes

@Guad Guad released this Aug 13, 2015 · 82 commits to master since this release

Assets 3
  • FormatDescription now uses the new StringMeasurer

@Guad Guad released this Aug 13, 2015 · 83 commits to master since this release

Assets 3
  • Fixed arrow spacing in UIMenuListItem.
  • Fixed UIMenuCheckboxItem being misaligned.
  • You can now press keys repeatedly without any delay.
  • Added a lot of helper functions to MenuPool.
  • More properties for UIResText.
  • Scroll wheel is now part of the control dictionary.

@Guad Guad released this Jul 27, 2015 · 88 commits to master since this release

Assets 3
  • Mouse position resets when menu opens.
  • Made some methods static.

@Guad Guad released this Jul 27, 2015 · 91 commits to master since this release

Assets 3
  • Fixed example script
  • Added ability to stop your menu from disabling controls: set ControlDisablingEnabled to false
  • Made DisEnableControls public
  • New feature: when you hover over your screen's edge, the camera will rotate and the cursor will change sprites.
  • You can turn off this feature by setting MouseEdgeEnabled to false
  • Better arrow placing in ListItem