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Theoretically, it's version-agnostic; my original concept was even to have it move things around in Second Life; and I'd even be so bold as to suggest that it could be 'ported' to completely different virtual world platforms... so, sure, it should work under whatever OpenSimulator version you wish.
There is nothing here that requires patching the source code; there isn't even a 'third-party plugin', since all the 'hard work' happens outside the VW platform anyway. The only things that are 'inside' the virtual world are a handful of OSSL scripts. They're not even engine-specific, you ought to be able to run them under either XEngine or YEngine; I actually started developing them under the XEngine but very recently moved to YEngine because I was having a few memory leaks which were hard to trace...
Anyway, don't expect miracles, this will require a looooooooooong time of development...
Hello ;D
Nice project ;D Little question, is the bot compatible only to the stable version or the os grid version too ?
Greetings
Bogus (Germany)
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