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Sound Improvements #50

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xcvb85 opened this issue Jan 26, 2017 · 8 comments
Open

Sound Improvements #50

xcvb85 opened this issue Jan 26, 2017 · 8 comments
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@xcvb85
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xcvb85 commented Jan 26, 2017

Especially the Do329Jet needs sound improvements. GabrielYV sent me a PN in the Flightgear forum and offered is help. @HHS81: Is it ok for you if GabrielYV works on the sounds?

@HHS81
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HHS81 commented Jan 27, 2017

As long he respect Copyrights, Licences and Laws, yes. But when I look at his projects I have doubts....

@YV3399
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YV3399 commented Jan 27, 2017

@HHS81 Not only in sounds can be other things, I am seeing that he is very absent so if you want to improve this plane I think you need help, The sounds will not be the big deal I'll be working with similar simulator sounds, I've never had a sound problem yet I do not understand your message, What doubts do you have about my project please explain????

@HHS81
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HHS81 commented Jan 29, 2017

@YV3399
I have problems to understand you, as english is not yours and my native language.

I am seeing that he is very absent

Who do you mean with absent? ❓

if you want to improve this plane I think you need help

Help is always appreciated 😃 👍

But I might doing and making things different than you since I have more than 10 years experience in developing aircraft for FlightGear (EC 135 P2, EC 130 B4, Cessna 182 S, ASK 21; 3d-basic mesh of Cessna 172p, 737-300, Bell UH-1, Panavia Tornado adopted by FGUK and many many more things....) but also a real life with a busy job and other important things. ❗️

I would to see a good and for all usuable, framerate friendly aircraft. 😃
Not a fast, uncoordinated developement with cluttered files, folders or overdone use of vertices like 777-cockpit or other airliners; and many error messages due to missing files and objects. 😞

On 3d-modelling I keep to the wisdom of Gary Neely, Emilian Huminiuc and the professionals 3d-modellers of X-Plane, which allows detailed but framerate friendly 3d-models.

In the past I experienced in my former projects some nasty cases of copyright violations, especially on sound and textures. 😢
This means I won't accept sounds and textures unless it is clear where are they originally from.
On the mailing-list we once decided to add the mail-adress and response of the original source, when we take things from other sources than our own.

What doubts do you have about my project please explain????

I have seen that you added some improvements to the Rallye-MS893 and Pa24-250, which is pretty good. 👍
But the ReadMe-files let it look like, that you are the original author and not Dave Perry or Patrice Poly. Nothing serious since most of the set-files makes it clear, but maybe enough for not beeing added to FGAddon. I think the ReadMe files should make it clear, that you are further developing the original work of other authors.

It sounds all a bit nit-picky, but since we don't earn any money with spending a lot of time here and the experience of some nasty things in the past I think it is appropriate.

So I'm looking forward, and I think we can learn from each other. 😃

@YV3399
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YV3399 commented Jan 29, 2017

@HHS81 yes sorry English is not my original language, OK I understand.
I will not continue to write about this so as not to cause confusion or problems, Thanks.
regards ;)

@HHS81
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HHS81 commented Jan 29, 2017

@YV3399 Don't worry.
I appreaciate any sound improvements as long it is compatible with GNU GPL! 😃

@xcvb85 xcvb85 added this to the V1.0 Release milestone Jun 5, 2017
@xcvb85
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xcvb85 commented Jun 5, 2017

@HHS81 Can we close this? I didn't spent too much time with this but I also don't know how to do it better.

@xcvb85
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xcvb85 commented Oct 7, 2017

I wonder where you get the sounds from the "universal-taws" folder. I'm searching for "TCAS test ... TCAS test passed" (female voice) and "windshear windshear windshear" (male voice).

@HHS81
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HHS81 commented Oct 7, 2017

@xcvb85 ask User "avionyx" on the official Forum. He once recorded Sounds for MSFS. If you ask him nicely, he releases it under GNU GPL.

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