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OtherLogo.qml
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OtherLogo.qml
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import QtQuick 2.3
import QtGraphicalEffects 1.0
Item {
id: logo;
visible: true;
anchors.margins: 20;
signal finished();
property var source;
Image {
id: imageSource;
width: parent.width;
fillMode: Image.PreserveAspectFit;
asynchronous: true;
cache: true;
mipmap: true;
source: logo.source;
layer.enabled: true;
layer.effect: Glow {
radius: 8;
samples: 16;
transparentBorder: true;
spread: 0.2;
cached: true;
color: '#33aaff';
source: imageSource
}
Behavior on scale {
NumberAnimation {
duration: 600;
easing.type: Easing.OutBack;
}
}
SequentialAnimation {
running: logo.visible;
ParallelAnimation {
NumberAnimation {
target: imageSource;
property: 'scale';
duration: 1000;
easing.type: Easing.OutBack;
from: 0;
to: 1;
}
NumberAnimation {
target: effect;
property: 'opacity';
duration: 1000;
easing.type: Easing.OutCubic;
from: 0;
to: 1;
}
NumberAnimation {
target: imageSource;
property: 'opacity';
duration: 1000;
easing.type: Easing.OutCubic;
from: 0;
to: 1;
}
}
}
}
ShaderEffect {
id: effect;
anchors.fill: imageSource;
property variant source: imageSource;
fragmentShader: "
varying highp vec2 qt_TexCoord0;
uniform lowp sampler2D source;
void main() {
gl_FragColor = texture2D(source, qt_TexCoord0);
}"
}
Timer {
interval: 2000;
running: logo.visible;
repeat: false;
onTriggered: {
effect.visible = false;
imageSource.scale = 0.7;
logo.anchors.centerIn = undefined;
finished();
}
}
transitions: Transition {
SequentialAnimation {
AnchorAnimation {
duration: 600;
easing.type: Easing.OutBack;
}
}
}
}