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Default view point too zoomed in #18

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gilbertohasnofb opened this issue Jul 30, 2016 · 7 comments
Closed

Default view point too zoomed in #18

gilbertohasnofb opened this issue Jul 30, 2016 · 7 comments

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@gilbertohasnofb
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I believe that the default view point too zoomed in. This is the default:

c150-0

And this is what I would suggest (FOV 76.5):

c150-1

@gilbertohasnofb
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@Harald67 Notice how the bottom row of the basic instruments are not on the screen with our current default view. If you agree with the proposed modification, I can work on it myself.

@Harald67
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There is a problem with the fov ; I get a grey screen because the fov is not correctly initialized.
fgfs-screen-050
Note that it happens only for the first view, the passenger view is OK.
This is with 2016.2 I think (or some random nightly after 2016.2).

@gilbertohasnofb
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This is really strange, I will check it out now.

@gilbertohasnofb
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@Harald67 I am also with 2016.2 (I use the stable release 2016.2.1) and I can't reproduce this problem. Do you have some errors in the console? This is what I have as soon as I initialize the sim:

fgfs-screen-001

I also tested all other views, I get no grey screens with any of them.

@Harald67
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The field of view is initialized to 0.1 in the tree for the view # 0.
Note that if you specify a '--fov=something' in the parameters then the fov specified in the c150-set.xml are not used and you don't have the grey screen.

@gilbertohasnofb
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I don't understand why it's being initialized to 0.1, for me it's reading the value that I wrote in the set file: 76.5. Also, I am not using --fov=<value>, so my fov is really being set by the c150-set.xml file

@gilbertohasnofb
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Closed via #22

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