Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bypass Flood Detection for SomeUser #49

Closed
anonbyte opened this issue Jul 11, 2014 · 8 comments
Closed

Bypass Flood Detection for SomeUser #49

anonbyte opened this issue Jul 11, 2014 · 8 comments

Comments

@anonbyte
Copy link

harpywar can i request this,
i can give someid bypass flood detection,

i really need this.. maybe make it command

or user have CG 6 can bypass flood

for botchat purpose

@HarpyWar
Copy link
Member

Yes, I want add this feature as optional in Lua to be able communication between Ghost and PvPGN without interruption of commands #35

@RElesgoe
Copy link
Member

You'll want to look at the quota command to try to learn how to increase your quota

@HarpyWar
Copy link
Member

All commands are handling in the function handle_command. First condifiion there must be modified to remove or modify flood protection.

@RElesgoe
Copy link
Member

You won't encounter any flood protections if the user's quota is increased

@HarpyWar
Copy link
Member

@xboi209 it will be done optional for authorized users (bots), that can be added outside c++ code.

@HarpyWar HarpyWar added this to the PvPGN 2.0 milestone Jul 16, 2014
@cen1
Copy link
Collaborator

cen1 commented Jul 21, 2014

We solved this on our server by allowing CG 2 to flood.

@HarpyWar
Copy link
Member

I think, it can be done the same way.

@HarpyWar
Copy link
Member

It's done optional in Lua for special users and ghost bots in config file.

HarpyWar added a commit that referenced this issue Aug 10, 2014
…d sending that high load a server processor. If we really need to ignore flood protection, it can be allowed in Lua config for special users #49
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants