Ramu.callSortUpdate
Douglas Lacerda edited this page Aug 2, 2018
·
7 revisions
static bool
Ramu.callSortUpdate
Flag to tell Ramu to sort the update list in the loop. Is set to false when init is called and true every time that a GameObj is created.
See also Ramu.callSortCollision and Ramu.callSortDraw.