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Ramu.callSortUpdate

Douglas Lacerda edited this page Aug 2, 2018 · 7 revisions

static bool Ramu.callSortUpdate

Description

Flag to tell Ramu to sort the update list in the loop. Is set to false when init is called and true every time that a GameObj is created.

See also Ramu.callSortCollision and Ramu.callSortDraw.

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