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One of the many Chip8 interpreters made in C++, openGL and SDL.

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Chip8 Intrepreter

Description

A chip8 intrepreter created in C++, SDL and openGL.

Compiling

The required dependencies are included.

    • Requires Visual Studio 2015 compile the project. 2 - Place glew32.dll, SDL_mixer.h, SDl2.dll and SDL2_mixer.dll into the Release folder
    • Compile the project in release mode.

Usage

  • Run the exe, drag roms you want to play into the Window

  • Avaliable key inputs are: 1234 qwer asdf zxcv

  • Warning due to Mix_VolumeChunk not working the games can be quite loud.

Sample runs

Pong

Invaders

About

One of the many Chip8 interpreters made in C++, openGL and SDL.

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