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Sorry but comeback to https://github.com/Hyjarion/Witcher3-MP/issues/1 #2

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DustyDrew opened this issue Jun 15, 2023 · 3 comments
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@DustyDrew
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After replace files from downloaded archive, again crash. I do everything , what instruction sayed. Srry for comment about version 1.21 - it was missclick.
https://imgur.com/a/Im9Lcnf - Screen from game & server window

Crashlog:

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x561187fb

Crashed Thread:

Thread ID: 16460

callstack:
() + 0x0 - (0)
() + 0x0 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

Debug Information
Commandline: "D:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"

Thread ID: 13080

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0xc387a - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xef2f7 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0x11d6 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0x424dd - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0x162f - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0x18fc - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x23d838 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 4544

callstack:
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 8720

callstack:
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 2120

callstack:
CreateDispatcherQueueController() + 0x11f59 - (0)
CreateDispatcherQueueController() + 0x116e1 - (0)
CreateDispatcherQueueController() + 0x10964 - (0)
CreateDispatcherQueueController() + 0x140e4 - (0)
CreateDispatcherQueueController() + 0x10e48 - (0)
CoreUICreateEx() + 0x1a15 - (0)
CoreUICreateEx() + 0x89b - (0)
Ordinal2604() + 0x3a7a - (0)
DllGetActivationFactory() + 0x4109 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 1368

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb95437 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 2080

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 14740

callstack:
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 16964

callstack:
DllUnregisterServer() + 0x45ad - (0)
DllUnregisterServer() + 0x48a6 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 15772

callstack:
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 14788

callstack:
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 14712

callstack:
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 14692

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 14696

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 14688

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 14704

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x8b242 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xbd13b7 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xbcd929 - (0)
Scaleform::System::~System() + 0x3e18b1 - (0)
Scaleform::System::~System() + 0x410594 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 18292

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 17220

callstack:
() + 0x0 - (0)
() + 0x0 - (0)
() + 0x0 - (0)
() + 0x0 - (0)
configthreadlocale() + 0x92 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 12392

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xbdbfc - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 2872

callstack:
Scaleform::System::~System() + 0x7f12f7 - (0)
Scaleform::System::~System() + 0x7f13b0 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 4620

callstack:
Scaleform::System::~System() + 0x7f12f7 - (0)
Scaleform::System::~System() + 0x7f13b0 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 16276

callstack:
CreateDirect3D11SurfaceFromDXGISurface() + 0x13268 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xcdc8 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xbc9e3d - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x9a8ba - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xc1e2d0 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xc1b6c9 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xbc4bc5 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x27972 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x276d2 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xba4a80 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x245ee7 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x24608e - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 16308

callstack:
messageBusRemoveObserver() + 0x1a2c1 - (0)
messageBusRemoveObserver() + 0x3e076 - (0)
messageBusRemoveObserver() + 0x294170 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 9428

callstack:
messageBusRemoveObserver() + 0x3b0b6 - (0)
messageBusRemoveObserver() + 0x1a2e4 - (0)
messageBusRemoveObserver() + 0x3e076 - (0)
messageBusRemoveObserver() + 0x294170 - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 1692

callstack:
OpenAdapter12() + 0x6ee461 - (0)
OpenAdapter12() + 0x6ee65a - (0)
NVAPI_DirectMethods() + 0x12e63 - (0)
NVAPI_DirectMethods() + 0x1b60f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 13208

callstack:
NVAPI_Thunk() + 0x211e3f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 18232

callstack:
NVAPI_Thunk() + 0x211e3f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 17540

callstack:
NVAPI_Thunk() + 0x211e3f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 12460

callstack:
NVAPI_Thunk() + 0x211e3f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 13736

callstack:
NVAPI_Thunk() + 0x211e3f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 4880

callstack:
NVAPI_Thunk() + 0x211e3f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Thread ID: 9604

callstack:
NVAPI_Thunk() + 0x211e3f - (0)
OpenAdapter12() + 0x65cbfe - (0)
BaseThreadInitThunk() + 0x14 - (0)
RtlUserThreadStart() + 0x21 - (0)

================================================================

Game

Last opened world: kaer_morhen.w2w

================================================================

Game

Last opened world: kaer_morhen.w2w

================================================================

@Hyjarion
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Owner

Yeah, I think I forgot to mention that you have to be in the world before you press NUM5 not in the main menu

@DustyDrew
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Author

Of course I press num5 when I in the Kaer Morhen.

@DustyDrew
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Author

@Hyjarion Hey man.....are you here? Everything is ok?

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