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Insight

This is a small project used for video game engine (runtime) development. This project's main purpose is for an area to try and implement my own ideas and versions of techniques.

Feature

Some features are:

  • Render graph
  • Seperate Update and Render thread
  • Memory tracking
  • Multiple graphics API support (Vulkan/DX12)
  • Runtime shader creation (with descriptor reflection)

Thrid Party

Runtime
Profiles
Other