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Shahriar Shahrabi edited this page May 11, 2020
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ToyRenderer is a simple/ small sandbox engine written in C++. I use it as a starting point for experimenting with different ideas and graphic techniques and for learning more about C++ and engine development.
For setting up a project with ToyRenderer engine, have a look at Set Up page.
After you have your solution files setup, have a look at Creating the Game Application to setup your game to run within the engine.
ToyRenderer was developed in Windows with Visual Studio 2017. I have tried to use only cross platform third party libraries and the setup is already there for more platform supports. But since I only use Windows, there won't be support for other platforms for unforeseeable future.