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This is a Conway's Game of Life implementation based on angular and a port from my other project which was made in vue.

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Ijee/Game-of-Life-Angular

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Game of Life - Angular

John Conway's game of life implementation with Angular, bulma and Fontawesome! This was a fun project to learn more about vue, webpack and all the fun stuff you can find on npm. It should be fairly easy to strip the components down to a bare bone application and build bomberman, snake or even a maze with it easily. Everything should be decently commented and work but let me know if you find any issues while running the app.


**Note: this is a near direct port of my Game-of-Life made with vuejs with some help by @TODO

Screenshot

Angular - Game of Life Promot

Live Demo - netlify

Live Demo


Some things to consider in the future:

  1. Zoomable/Draggable grid for more simultaneous cells
  2. Make Navigation / Modal to component
  3. Rule90 ruleset implementation
  4. More interesting scenarios

Usage

This project was generated with Angular CLI version 11.0.5.

Development server

Run ng serve for a dev server. Navigate to http://localhost:4200/. The app will automatically reload if you change any of the source files.

Code scaffolding

Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.

Build

Run ng build to build the project. The build artifacts will be stored in the dist/ directory. Use the --prod flag for a production build.

Running unit tests

Run ng test to execute the unit tests via Karma.

Running end-to-end tests

Run ng e2e to execute the end-to-end tests via Protractor.


License:

This project is licensed under the MIT License.


About

This is a Conway's Game of Life implementation based on angular and a port from my other project which was made in vue.

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