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Releases: Ikaroon/TMP3D

Version 0.1.2

19 Sep 17:42
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Version 0.1.2 of the TMP3D Support is ready.

I'm sorry that this release took so long even though the changes already existed on my secondary development branch but I had a lot to do and didn't find the time to continue working on this package. I also revisited UI support during that time but to put it bluntly it is a nightmare to make this work. Hopefully, I make progress on this soon...

Changes

Added

  • Support for face texture rendering
  • Support for underlined text rendering
  • Support for strikethrough text rendering

Changed

  • Improved Temporal Raymarcher quality
  • Reduced "if"-usage but doubled pass
  • Slightly improved SDF raymarcher quality and performance
  • Slightly improved outline quality

Installation

  1. Open the package manager in Unity from Window>Package Manager
  2. Select the + dropdown button in the top-left corner of the package manager
  3. Select Add package from git URL...
  4. Enter https://github.com/Ikaroon/TMP3D.git#v0.1.2 as url and confirm

Have fun!

Version 0.1.1

27 May 01:04
9588167
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Version 0.1.1 of the TMP3D Support is ready.

Changes

Added

  • Simple Raymarcher
  • Temporal Raymarcher optimized for Temporal Antialiasing
  • One click creation of TMP3D GameObject
  • Font Asset conversion via the TMP3D_Handler

Changed

  • Renamed Standard Raymarcher to SDF Raymarcher

Fixed

  • Fix ArgumentOutOfRangeException when text is empty
  • Fix "Full" raymarch mode creates slits in geometry
  • Fix "Full" raymarch mode does not support italic text

Installation

  1. Open the package manager in Unity from Window>Package Manager
  2. Select the + dropdown button in the top-left corner of the package manager
  3. Select Add package from git URL...
  4. Enter https://github.com/Ikaroon/TMP3D.git#v0.1.1 as url and confirm

Have fun!

Version 0.1.0

13 May 20:06
0428321
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Version 0.1.0 of the TMP3D Support is ready.

Changes

Added

  • Support for bold text rendering
  • Support for italic text rendering
  • Custom Shader GUI for easier material editing
  • Raymarching options for more control
  • Support for more raymarching algorithms for the future
  • Debug options to show used steps and the 3D uvs

Changed

  • Raymarching usage for more control and new algorithms in the future
  • Boundaries structure for raymarching
  • Outline rendering is now a shader feature and can be fully disabled

Installation

  1. Open the package manager in Unity from Window>Package Manager
  2. Select the + dropdown button in the top-left corner of the package manager
  3. Select Add package from git URL...
  4. Enter https://github.com/Ikaroon/TMP3D.git#v0.1.0 as url and confirm

Have fun!

Initial Unity Package Release

08 May 13:28
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Pre-release

Preview Version 0.1.0-pre.1 of the TMP3D Support is ready.

Installation

  1. Open the package manager in Unity from Window>Package Manager
  2. Select the + dropdown button in the top-left corner of the package manager
  3. Select Add package from git URL...
  4. Enter https://github.com/Ikaroon/TMP3D.git#v0.1.0-pre.1 as url and confirm

Have fun!