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Animation Editor
IsaacMulcahy edited this page Feb 24, 2024
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The animation editor is used to set the 'Core' animations of the agents. After each action the system will work through the array top to bottom of the list and applying the first match.
To setup go to 'Window -> AI -> Civil AI System -> Animation Editor'. As the system checks the condition top to bottom wider condition groups should go further down the list to allow the more specific cases to be applied
Name | Description |
---|---|
Name | Used to give a name to animation set |
Triggers | Created from conditions, all triggers must be met for a set to be applied |
Condition | Used to add a condition for this group to be applied |
Animations | An Animation Set, currently only 'Core' is currently supported |
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