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convert_types.go
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convert_types.go
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package aws
import "time"
// String returns a pointer to of the string value passed in.
func String(v string) *string {
return &v
}
// StringValue returns the value of the string pointer passed in or
// "" if the pointer is nil.
func StringValue(v *string) string {
if v != nil {
return *v
}
return ""
}
// StringSlice converts a slice of string values into a slice of
// string pointers
func StringSlice(src []string) []*string {
dst := make([]*string, len(src))
for i := 0; i < len(src); i++ {
dst[i] = &(src[i])
}
return dst
}
// StringValueSlice converts a slice of string pointers into a slice of
// string values
func StringValueSlice(src []*string) []string {
dst := make([]string, len(src))
for i := 0; i < len(src); i++ {
if src[i] != nil {
dst[i] = *(src[i])
}
}
return dst
}
// StringMap converts a string map of string values into a string
// map of string pointers
func StringMap(src map[string]string) map[string]*string {
dst := make(map[string]*string)
for k, val := range src {
v := val
dst[k] = &v
}
return dst
}
// StringValueMap converts a string map of string pointers into a string
// map of string values
func StringValueMap(src map[string]*string) map[string]string {
dst := make(map[string]string)
for k, val := range src {
if val != nil {
dst[k] = *val
}
}
return dst
}
// Bool returns a pointer to of the bool value passed in.
func Bool(v bool) *bool {
return &v
}
// BoolValue returns the value of the bool pointer passed in or
// false if the pointer is nil.
func BoolValue(v *bool) bool {
if v != nil {
return *v
}
return false
}
// BoolSlice converts a slice of bool values into a slice of
// bool pointers
func BoolSlice(src []bool) []*bool {
dst := make([]*bool, len(src))
for i := 0; i < len(src); i++ {
dst[i] = &(src[i])
}
return dst
}
// BoolValueSlice converts a slice of bool pointers into a slice of
// bool values
func BoolValueSlice(src []*bool) []bool {
dst := make([]bool, len(src))
for i := 0; i < len(src); i++ {
if src[i] != nil {
dst[i] = *(src[i])
}
}
return dst
}
// BoolMap converts a string map of bool values into a string
// map of bool pointers
func BoolMap(src map[string]bool) map[string]*bool {
dst := make(map[string]*bool)
for k, val := range src {
v := val
dst[k] = &v
}
return dst
}
// BoolValueMap converts a string map of bool pointers into a string
// map of bool values
func BoolValueMap(src map[string]*bool) map[string]bool {
dst := make(map[string]bool)
for k, val := range src {
if val != nil {
dst[k] = *val
}
}
return dst
}
// Int returns a pointer to of the int value passed in.
func Int(v int) *int {
return &v
}
// IntValue returns the value of the int pointer passed in or
// 0 if the pointer is nil.
func IntValue(v *int) int {
if v != nil {
return *v
}
return 0
}
// IntSlice converts a slice of int values into a slice of
// int pointers
func IntSlice(src []int) []*int {
dst := make([]*int, len(src))
for i := 0; i < len(src); i++ {
dst[i] = &(src[i])
}
return dst
}
// IntValueSlice converts a slice of int pointers into a slice of
// int values
func IntValueSlice(src []*int) []int {
dst := make([]int, len(src))
for i := 0; i < len(src); i++ {
if src[i] != nil {
dst[i] = *(src[i])
}
}
return dst
}
// IntMap converts a string map of int values into a string
// map of int pointers
func IntMap(src map[string]int) map[string]*int {
dst := make(map[string]*int)
for k, val := range src {
v := val
dst[k] = &v
}
return dst
}
// IntValueMap converts a string map of int pointers into a string
// map of int values
func IntValueMap(src map[string]*int) map[string]int {
dst := make(map[string]int)
for k, val := range src {
if val != nil {
dst[k] = *val
}
}
return dst
}
// Int64 returns a pointer to of the int64 value passed in.
func Int64(v int64) *int64 {
return &v
}
// Int64Value returns the value of the int64 pointer passed in or
// 0 if the pointer is nil.
func Int64Value(v *int64) int64 {
if v != nil {
return *v
}
return 0
}
// Int64Slice converts a slice of int64 values into a slice of
// int64 pointers
func Int64Slice(src []int64) []*int64 {
dst := make([]*int64, len(src))
for i := 0; i < len(src); i++ {
dst[i] = &(src[i])
}
return dst
}
// Int64ValueSlice converts a slice of int64 pointers into a slice of
// int64 values
func Int64ValueSlice(src []*int64) []int64 {
dst := make([]int64, len(src))
for i := 0; i < len(src); i++ {
if src[i] != nil {
dst[i] = *(src[i])
}
}
return dst
}
// Int64Map converts a string map of int64 values into a string
// map of int64 pointers
func Int64Map(src map[string]int64) map[string]*int64 {
dst := make(map[string]*int64)
for k, val := range src {
v := val
dst[k] = &v
}
return dst
}
// Int64ValueMap converts a string map of int64 pointers into a string
// map of int64 values
func Int64ValueMap(src map[string]*int64) map[string]int64 {
dst := make(map[string]int64)
for k, val := range src {
if val != nil {
dst[k] = *val
}
}
return dst
}
// Float64 returns a pointer to of the float64 value passed in.
func Float64(v float64) *float64 {
return &v
}
// Float64Value returns the value of the float64 pointer passed in or
// 0 if the pointer is nil.
func Float64Value(v *float64) float64 {
if v != nil {
return *v
}
return 0
}
// Float64Slice converts a slice of float64 values into a slice of
// float64 pointers
func Float64Slice(src []float64) []*float64 {
dst := make([]*float64, len(src))
for i := 0; i < len(src); i++ {
dst[i] = &(src[i])
}
return dst
}
// Float64ValueSlice converts a slice of float64 pointers into a slice of
// float64 values
func Float64ValueSlice(src []*float64) []float64 {
dst := make([]float64, len(src))
for i := 0; i < len(src); i++ {
if src[i] != nil {
dst[i] = *(src[i])
}
}
return dst
}
// Float64Map converts a string map of float64 values into a string
// map of float64 pointers
func Float64Map(src map[string]float64) map[string]*float64 {
dst := make(map[string]*float64)
for k, val := range src {
v := val
dst[k] = &v
}
return dst
}
// Float64ValueMap converts a string map of float64 pointers into a string
// map of float64 values
func Float64ValueMap(src map[string]*float64) map[string]float64 {
dst := make(map[string]float64)
for k, val := range src {
if val != nil {
dst[k] = *val
}
}
return dst
}
// Time returns a pointer to of the time.Time value passed in.
func Time(v time.Time) *time.Time {
return &v
}
// TimeValue returns the value of the time.Time pointer passed in or
// time.Time{} if the pointer is nil.
func TimeValue(v *time.Time) time.Time {
if v != nil {
return *v
}
return time.Time{}
}
// TimeSlice converts a slice of time.Time values into a slice of
// time.Time pointers
func TimeSlice(src []time.Time) []*time.Time {
dst := make([]*time.Time, len(src))
for i := 0; i < len(src); i++ {
dst[i] = &(src[i])
}
return dst
}
// TimeValueSlice converts a slice of time.Time pointers into a slice of
// time.Time values
func TimeValueSlice(src []*time.Time) []time.Time {
dst := make([]time.Time, len(src))
for i := 0; i < len(src); i++ {
if src[i] != nil {
dst[i] = *(src[i])
}
}
return dst
}
// TimeMap converts a string map of time.Time values into a string
// map of time.Time pointers
func TimeMap(src map[string]time.Time) map[string]*time.Time {
dst := make(map[string]*time.Time)
for k, val := range src {
v := val
dst[k] = &v
}
return dst
}
// TimeValueMap converts a string map of time.Time pointers into a string
// map of time.Time values
func TimeValueMap(src map[string]*time.Time) map[string]time.Time {
dst := make(map[string]time.Time)
for k, val := range src {
if val != nil {
dst[k] = *val
}
}
return dst
}