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Simply makes the NPC run arbitrary circles rather than do it's navgoal.
Setting the server timescale through Icarus script does not produce desired results. The server simply becomes extremely choppy. (Works on Win servers.)
The text was updated successfully, but these errors were encountered:
An Icarus script that does a navgoal command to an NPC in server such as this:
task ( "go" )
{
set ( "SET_NAVGOAL", "highjump" );
}
loop ( -1.000 )
{
do ( "go" );
wait ( "go" );
}
Simply makes the NPC run arbitrary circles rather than do it's navgoal.
Setting the server timescale through Icarus script does not produce desired results. The server simply becomes extremely choppy. (Works on Win servers.)
The text was updated successfully, but these errors were encountered: