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Since detonator type items were added as consumables, after placing your last one the item is removed from your inventory and you can't detonate. Eg sequencer
Possible Fixes:
*Don't remove until detonation is pressed, just set ammo count to 0?
*Two seperate stacks? A detonator button and detonator charges?
*Don't treat as consumable, make it a weapon with ammo?
The text was updated successfully, but these errors were encountered:
Detonator weapon with mine consumables as ammo. Maybe make a special case where it gives you a detonator with mine consumables if you don't have one in inventory
Since detonator type items were added as consumables, after placing your last one the item is removed from your inventory and you can't detonate. Eg sequencer
Possible Fixes:
*Don't remove until detonation is pressed, just set ammo count to 0?
*Two seperate stacks? A detonator button and detonator charges?
*Don't treat as consumable, make it a weapon with ammo?
The text was updated successfully, but these errors were encountered: