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Linux PC side support? #23
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ALVR is Build around DX11, cuda and some windows sound APIs. Unless someone really dedicated will come around, alvr will stay a windows only software |
Someone should ask in the VKx Discord channel: https://discordapp.com/invite/b29gDTn |
ALVR is grown over the years and depends heavily on windows and windows only apis. I’m not saying that a Linux port would not be possible, but it would rather be a rewrite than a port. |
Yeah that is understandable, but at least the Oculus Quest side of this project could maybe be used in common, right? |
Ahh and there was this project that might be worth a look: Edit: @Aang23 maybe something you would be also interested in? |
[pull] master from alvr-org:master
Assuming this uses the Nvidia SDK, than a Linux port should be feasible:
https://www.phoronix.com/scan.php?page=news_item&px=Video-Codec-SDK-9.0-Stable
SteamVR is supported under Linux and with Proton a surprising number of games can be made to run.
I realize that this is a tiny niche target, but with a high percentage of programmers that might be interested in contributing :)
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