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Designate from Armok Vision #13
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Controlling DF from unity requires three things : defining the network On Sun 10 May, 2015 1:04 pm James Gilles notifications@github.com wrote:
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Using Mifki's forthcoming protocol is probably the best way to approach this. He's said an alpha version should be out soon, and that opens an interface for anything in the game! |
That will work if it's open source, which it may not be, all things considered. |
The app (iOS client) may be closed-source, but the UI server almost certainly won't. |
Added in ae3aba4 |
It would be totally rad if you could select areas and then designate them from Armok Vision. If we do designations, zones, and buildings, that's a large chunk of Fortress Mode playable from Unity, and it'll hopefully be reasonably straightforward to implement. Of course, it also opens the doors to loads and loads of bugs and complexities and issues; the biggest challenge would be avoiding accidentally violating DFs invariants.
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