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Start with Timespinner Wheel: Self-explanatory. Useful for beginners and those who want a guaranteed path out of Lake Desolation.
Require Spindle for Time Travel: The Twin Pyramid Keys do not unlock a warp in the Past until Lunais uses the Timespinner in Varndagray Metropolis. In an Inverted seed, simply collecting the Spindle unlocks a warp in the Present.
Selen Cannot Give Lightwall: Using the default settings, Lightwall on Selen's Heirloom is the logical path out of Lake Desolation more often than not. This may be either a Flag or always on.
Disable Quest Checks: Alternatively, if they are disabled by default, enable them.
Vanilla Alchemist: Collecting Orbs unlocks the respective Spell and Ring as in Vanilla. Selen will always give you a matching set of Orb, Necklace and Ring.
Random Alchemist: As above, but Ring and Necklace checks are random items.
Options for Alchemist Prices:
Vanilla: The Merchant Crow is guaranteed to sell Essence Crystals, Gold Rings, and Gold Necklaces.
Quick: Each Ring and Necklace check costs 750 Entropy (or a random amount) instead of Jewelery Parts.
Key: Jewelry Parts are considered Key Items. There is one of each in the game and they are not consumed when spent.
Equipment Balancing: Attempts to ensure you do not obtain overpowered equipment too early.
Open Timespinner: The Calibration Gears are not required to use the rebuilt Timespinner and access ???. They are, however, required to enter Sandman's chamber.
Open Pyramid: As above, but collecting the Twin Pyramid Keys will open the Great Pyramid instantly.
Open Sandman: As above, but the Calibration Gears are not required to beat the game.
Patricide: Defeating Emperor Vilete in the present opens the checks for both the Empire Orb and Eternal Brooch, and does not trigger an ending.
Meyef Counts As A Fire Source: Require players to take control of Meyef to burn vines.
Randomise Starting Partner: Alternative to "Start With Meyef".
Feel free to flag or reject each of these individually.
The text was updated successfully, but these errors were encountered:
if you use Archipelago for your game, you can already choose your starting item such as Timespinner Wheel, by adding it as your starting inventory
Lightwall on Selen only happens if the randomizer already calculated that your first progression item is going to be the lightwall otherwise she wont give it
Quest arent considered for the randomizer at this point
Open Timespinner is something the community planned to add but i have on ETA on that
Feel free to flag or reject each of these individually.
The text was updated successfully, but these errors were encountered: