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platform_s should act like other platforms #113

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Jigoku opened this issue Nov 1, 2020 · 1 comment
Closed

platform_s should act like other platforms #113

Jigoku opened this issue Nov 1, 2020 · 1 comment

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@Jigoku
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Jigoku commented Nov 1, 2020

Originally when the platform_s entity was added, it was intended to be a platform that would allow you to walk left/right whilst it was swinging, but there were problems with collisions/gravity at the time.

The current implementation with the "cradle" that catches the player is an ugly hack which just stops the player from moving left/right (requiring a jump to exit) and sets a random Y velocity.

Original implementation looked like this, https://www.youtube.com/watch?v=APUnwhrV57o but with the obvious problem of the player bouncing all over the place at the time.

@Jigoku
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Jigoku commented Nov 22, 2020

fixed in #114

@Jigoku Jigoku closed this as completed Nov 22, 2020
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