You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Originally when the platform_s entity was added, it was intended to be a platform that would allow you to walk left/right whilst it was swinging, but there were problems with collisions/gravity at the time.
The current implementation with the "cradle" that catches the player is an ugly hack which just stops the player from moving left/right (requiring a jump to exit) and sets a random Y velocity.
Originally when the platform_s entity was added, it was intended to be a platform that would allow you to walk left/right whilst it was swinging, but there were problems with collisions/gravity at the time.
The current implementation with the "cradle" that catches the player is an ugly hack which just stops the player from moving left/right (requiring a jump to exit) and sets a random Y velocity.
Original implementation looked like this, https://www.youtube.com/watch?v=APUnwhrV57o but with the obvious problem of the player bouncing all over the place at the time.
The text was updated successfully, but these errors were encountered: