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3.2.0

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@Jire Jire released this 27 Mar 20:32
  • Separated the aiming and frame-scanning into separate threads
  • This allows more granular settings:
    • aim_duration_millis lets you control how "snappy" aiming is
    • aim_jitter_percent lets you control how human-like aiming is
    • fps no longer effects aim speed, but rather just positional accuracy!