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Support Windows x32 and MacOS #19

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gravit0 opened this issue Feb 27, 2021 · 3 comments
Closed

Support Windows x32 and MacOS #19

gravit0 opened this issue Feb 27, 2021 · 3 comments

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@gravit0
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gravit0 commented Feb 27, 2021

Hey. Is it possible to add support for Windows x32 and macOS?
DiscordGame SDK provides libraries for these systems

@JnCrMx
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JnCrMx commented Feb 27, 2021

Windows x32 should be possible really easily, as I probably just need to compile the native library for a different architecture.

Sadly I have no experience with macOS development, and I'm not sure if there is a cross-compiler/toolchain that I can integrate into the existing CMake build setup.

If you have more experience in that field, I would welcome some advice or pull requests :)

@gravit0
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gravit0 commented Feb 27, 2021

I will try to investigate this. Thanks

@JnCrMx
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JnCrMx commented Jun 19, 2021

@gravit0
I managed to do the Mac OS version, see #31.
If you own a Mac or know someone who does, testing and feedback would be very much appreicated.

@JnCrMx JnCrMx closed this as completed Jun 19, 2021
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