A prototype game engine made in 2013 that was written in ActionScript (Flash). Features a single level, a few enemies and power ups. This was designed for a game demo built in 2010 that was never completed.
- Sound FX
- A manager that tracks NPCs and projectiles and despawns them when they are out of range.
- The player can create multiple bombs or projectiles at a time.
I loved ActionScript and I felt Flash as a platform was a great. Unfortunatly I didn't do my research when I designed this engine: Adobe at the time had just announced they'll be discontinuing Flash. Today there is no way to run it at all except through legacy means.
This version of Agartha was written in ActionScript and designed to run off a server through the browser using Adobe Flash. Because Flash is no longer supported and legacy emulators do not support ActionScript 4 yet, the only way to play this is through a legacy browser that supports Adobe Flash.