This guide is for Jekyll Assets v3.1 which is currently in development, if you are looking for the docs for v3.0.9 please see: https://github.com/envygeeks/jekyll-assets/tree/v3.0.9
Jekyll Assets is a drop in asset pipeline that uses Sprockets to build specifically for Jekyll. It utilizes Sprockets, and Jekyll to try and achieve a clean, and extensible assets platform that supports plugins, caching, converting your assets. It even supports proxying of said assets in a way that does not interfere with either Sprockets, or Jekyll, or your own source. By default you can add Jekyll Assets to your Gemfile, as a plugin, and have it act as a drop-in replacement for Jekyll's basic SASS processors, with you only having to add it to your Gemfile, and updating your <img>
, and <link>
.
gem "jekyll-assets", group: :jekyll_plugins
gem "jekyll-assets", git: "https://github.com/envygeeks/jekyll-assets", group: :jekyll_plugins
gem "jekyll-assets", "~> x.x.alpha", group: :jekyll_plugins
ruby
: 2.3+sprockets
: 4.0.beta+uglifier
: 4.0jekyll
: 3.5+
The configuration file is the same as Jekyll's, which is _config.yml
. Except we use the special key called assets
inside of that file. All values listed below are default, you need not copy these into your configuration file unless you plan to change a value. Setting a value makes it explicit, and shared across both production, and development.
source_maps: true # false on JEKYLL_ENV=production
destination: "/assets"
compression: false # true on JEKYLL_ENV=production
gzip: false
defaults:
js: { integrity: false } # true on JEKYLL_ENV=production
css: { integrity: false } # true on JEKYLL_ENV=production
img: { integrity: false } # true on JEKYLL_ENV=production
caching:
path: ".jekyll-cache/assets"
type: file # Possible values: memory, file
enabled: true
# --
# Assets you wish to always have compiled.
# This can also be combined with raw_precompile which
# copies assets without running through the pipeline
# making them ultra fast.
# --
precompile: []
raw_precompile: [
#
]
# --
# baseurl: whether or not to append site.baseurl
# destination: the folder you store them in on the CDN.
# url: the CDN url (fqdn, or w/ identifier).
# --
cdn:
baseurl: false
destination: false
url: null
# --
# These are all default. No need to add them
# Only use this if you have more.
# --
sources:
- assets/css
- assets/fonts
- assets/images
- assets/videos
- assets/javascript
- assets/video
- assets/image
- assets/img
- assets/js
- _assets/css
- _assets/fonts
- _assets/images
- _assets/videos
- _assets/javascript
- _assets/video
- _assets/image
- _assets/img
- _assets/js
- css
- fonts
- images
- videos
- javascript
- video
- image
- img
- js
plugins:
css: { autoprefixer: {}}
img: { optim: {}}
{% asset src @magick:2x alt='This is my alt' %}
{% asset src @magick:2x alt='This is my alt' %}
<img src="src" asset="@magick:2x" alt="This is my alt">
<img src="src" alt="This is my alt" asset>
We provide several defaults that get set when you run an asset, depending on content type, this could be anything from type, all the way to integrity. If there is a default attribute you do not wish to be included, you can disable the attribute with !attribute
, and it will be skipped over.
{% asset img.png !integrity %}
{% asset bundle.css !type %}
Our tags will take any number of arguments, and convert them to HTML, and even attach them to your output if the HTML processor you use accepts that kind of data. This applies to anything but hashes, and arrays. So adding say, a class, or id, is as easy as doing id="val"
inside of your tag arguments.
Arg | Description | Type | Return Type |
---|---|---|---|
@path |
Path | */* |
text |
@data |
data URI |
*/* |
text |
@inline |
CSS <style> |
text/css |
text/html |
text/svg+xml XML |
image/svg+xml |
text/svg+xml |
|
JavaScript <script> |
application/javascript |
text/html |
|
Image <img> |
image/* |
text/html |
|
srcset |
Responsive <img> |
image/* |
text/html |
srcset + @pic |
Responsive <pic> |
image/* |
text/html |
Jekyll Assets uses @envygeeks liquid-tag-parser
which supports advanced arguments (hash based arguments) as well as array based arguments. When you see something like k1:sk1=val
it will get converted to k1 = { sk1: "val" }
in Ruby. To find out more about how we process tags you should visit the documentation for liquid-tag-parser
Jekyll Assets has the concept of responsive images, using the picture
(when using @pic
w/ srcset
) and the <img>
tag when using srcset
. If you ship multiple srcset
with your image, we will proxy, build and then ship out a picture/img
tag with any number of source/srcset
, and in the case of picture, with the original image being the image
.
{% asset img.png @pic
srcset:max-width="200 2x"
srcset:max-width="150 1.5x"
srcset:max-width="100 1x"
%}
<picture>
<source srcset="1.png 2x" media="(max-width:200px)">
<source srcset="2.png 1.5x" media="(max-width:150px)">
<source srcset="3.png 1x" media="(max-width:100px)">
<img src="img.png">
</picture>
{% asset img.png
srcset:width="200 2x"
srcset:width="150 1.5x"
srcset:width="100 1x"
%}
{% asset img.svg
srcset:width="200 2x jpg"
srcset:width="150 1.5x jpg"
srcset:width="100 1x jpg"
%}
{% asset img.png
srcset:width=200
srcset:width=150
srcset:width=200
%}
<img srcset="1.png 2x, 2.png 1.5x, 3.png 1x">
<img srcset="1.jpg 2x, 2.jpg 1.5x, 3.jpg 1x">
<img srcset="1.png 200w, 2.png 150w, 3.pnx 200w">
Arg | Type | Description |
---|---|---|
width |
Width [Density, Type] | Resize, set srcset="<Src> <<Width>px/Density>" |
Arg | Type | Description |
---|---|---|
min-width |
Width [Density] | Resize, set media="(min-width: <Width>px)" |
max-width |
Width [Density] | Resize, set media="(max-width: <Width>px)" |
sizes |
Any | Your value, unaltered, unparsed. |
media |
Any | Your value, unaltered, unparsed. |
If you set media
, w/ max-width
, min-width
, we will not ship media
, we will simply resize and assume you know what you're doing. Our parser is not complex, and does not make a whole lot of assumptions on your behalf, it's simple and only meant to make your life easier. In the future we may make it more advanced.
We support liquid arguments for tag values (but not tag keys), and we also support Liquid pre-processing (with your Jekyll context) of most files if they end with .liquid
. This will also give you access to our filters as well as their filters, and Jekyll's filters, and any tags that are globally available.
{% asset '{{ site.bg_img }}' %}
{% asset '{{ site.bg_img }}' proxy:key='{{ value }}' %}
{% asset {{\ site.bg_img\ }} %}
body {
background-image: asset_url("'{{ site.bg_img }}'");
background-image: asset_url("'{{ site.bg_img }}' proxy:key='{{ value }}'");
background-image: asset_url("{{\ site.bg_img\ }}");
}
.bg {
background: url(asset_path("{{ site.background_image }}"));
}
You have full access to your entire global context from any liquid
processing we do. Depending on where you do it, you might or might not also have access to your local (page) context as well. You can also do whatever you like, and be as dynamic as you like, including full loops, and conditional Liquid, since we pre-process your text files. On Sprockets 4.x you can use .liquid.ext
and .ext.liquid
, but because of the way Sprockets 3.x works, we have opted to only allow the default extension of .ext.liquid
when running on "Old Sprockets" (AKA 3.x.) If you would like Syntax + Liquid you should opt to install Sprockets 4.x so you can get the more advanced features.
In order to import your Liquid pre-processed assets inside of Liquid or JS you should use a Sprockets //require=
, Sprockets does not integrate that deeply into JavaScript and SASS to allow you to @import
and pre-process.
We provide two base helpers, asset_path
to return the path of an asset, and asset_url
which will wrap asset_path
into a url()
for you, making it easy for you to extract your assets and their paths inside of SCSS. All other helpers that Sprockets themselves provide will use our asset_path
helper, so you can use them like normal, including with Liquid
body {
background-image: asset_url("img.png");
}
Any argument that is supported by our regular tags, is also supported by our .sass
/.scss
helpers, with a few obvious exceptions (like srcset
). This means that you can wrap your assets into magick
if you wish, or imageoptim
or any other proxy that is able to spit out a path for you to use. The general rule is, that if it returns a path, or @data
then it's safe to use within .scss
/.sass
, otherwise it will probably throw.
body {
background-image: asset_url("img.png @magick:half")
}
Note: we do not validate your arguments, so if you send a conflicting argument that results in invalid CSS, you are responsible for that, in that if you ship us srcset
we might or might not throw, depending on how the threads are ran. So it might ship HTML if you do it wrong, and it will break your CSS, this is by design so that if possible, in the future, we can allow more flexibility, or so that plugins can change based on arguments.
We provide all your assets as a hash of Liquid Drops so you can get basic info that we wish you to have access to without having to prepare the class. Note: The keys in the assets
array are the names of the original files, e.g., use *.scss
instead of *.css
.
{{ assets["bundle.css"].content_type }} => "text/css"
{{ assets["images.jpg"].width }} => 62
{{ assets["images.jpg"].height }} => 62
The current list of available accessors:
Method | Description |
---|---|
content_type |
The RFC content type |
height |
The asset height (if available) |
filename |
The full path to the assets actual file |
width |
The asset width (if available) |
digest_path |
The prefixed path |
integrity |
The SRI hash (currently sha256) |
{% for k,v in assets %}
{{ k }}
{% endfor %}
Using Liquid Drop assets
, you can check whether an asset is present.
{% if assets[page.image] %}{% img '{{ page.image }}' %}
{% else %}
{% img default.jpg %}
{% endif %}
{{ src | asset:"@magick:2x magick:quality=92" }}
We have basic support for WebComponents when using Sprockets ~> 4.0.0.beta
, this will allow you to place your HTML in the _assets/components
folder, {% asset myComponent.html %}
, and get an import, you can place your regular JS files inside of the normal structure.
test.html
<!DOCTYPE html>
<html>
<head>
{% asset webcomponents.js %}
{% asset test.html %}
</head>
<body>
<contact-card starred>
{% asset profile.jpg %}
<span>Your Name</span>
</contact-card>
</body>
</body>
_assets/components/test.html
<dom-module id="contact-card">
<template>
<style>/* ... */</style>
<slot></slot>
<iron-icon icon="star" hidden$="{{!starred}}"></iron-icon>
</template>
<script>
class ContactCard extends Polymer.Element {
static get is() { return "contact-card"; }
static get properties() {
return {
starred: { type: Boolean, value: false }
}
}
}
customElements.define(ContactCard.is, ContactCard);
</script>
</dom-module>
Point | Name | Instance | Args |
---|---|---|---|
:env |
:before_init |
✔ | ✗ |
:env |
:after_init |
✔ | ✗ |
:env |
:after_write |
✔ | ✗ |
:config |
:before_merge |
✗ | Config{} |
:asset |
:before_compile |
✗ | Asset , Manifest |
:asset |
:after_compression |
✗ | input{}, output{}, type=/ |
Jekyll::Assets::Hook.register :env, :before_init do
append_path "myPluginsCustomPath"
end
Jekyll::Assets::Hook.register :config, :init do |c|
c.deep_merge!({
plugins: {
my_plugin: {
opt: true
}
}
})
end
Your plugin can also register it's own hooks on our Hook system, so that you can trigger hooks around your stuff as well, this is useful for extensive plugins that want more power.
Jekyll::Assets::Hook.add_point(:plugin, :hook)
Jekyll::Assets::Hook.trigger(:plugin, :hook) { |v| v.call(:arg) }
Jekyll::Assets::Hook.trigger(:plugin, :hook) do |v|
instance_eval(&v)
end
gem "crass"
Once crass is added, we will detect vendor prefixes, and add /* @alternate */
to them, with or without compression enabled, and with protections against compression stripping.
gem "font-awesome-sass"
@import "font-awesome-sprockets";
@import "font-awesome";
html {
// ...
}
gem "autoprefixer-rails"
assets:
autoprefixer:
browsers:
- "last 2 versions"
- "IE > 9"
gem "boostrap-sass" # 3.x
gem "bootstrap" # 4.x
@import 'bootstrap'
html {
// ...
}
//=require _bootstrap.css
//=require bootstrap/_reboot.css
gem "mini_magick"
See the MiniMagick docs
to get an idea what <value>
can be.
Name | Accepts Value |
---|---|
magick:compress |
✔ |
magick:resize |
✔ |
magick:format * |
✔ |
magick:quality |
✔ |
magick:rotate |
✔ |
magick:gravity |
✔ |
magick:crop |
✔ |
magick:extent |
✔ |
magick:flip |
✔ |
magick:background |
✔ |
magick:transparency |
✔ |
@magick:double |
✗ |
@magick:half |
✗ |
* magick:format
requires an ext or a valid MIME content type like image/jpeg
or .jpg
. We will ImageMagick -format
on your behalf with that information by getting the extension.
gem "image_optim"
gem "image_optim_bin" # Optional
assets:
plugins:
img:
optim:
{}
Check the ImageOptim to get idea about configuration options, and to get a list of stuff you need to install on your system to use it, if you do not wish to use "image_optim_bin".
To disable ImageOptim (i.e. for development builds), use following configuration:
assets:
plugins:
img:
optim: false
Name | Accepts Value |
---|---|
optim |
✔ |
@optim |
✗ |
By default @optim
will use the default jekyll
, otherwise you can provide optim=preset
and have it used that preset. ImageOptim provides advanced, and default as their default presets, you can define your own preset via Jekyll Assets configuration listed above.
Name | Class |
---|---|
@env |
Jekyll::Assets::Env |
@args |
Liquid::Tag::Parser{} |
@jekyll |
Jekyll::Site |
@asset |
Sprockets::Asset |
Name | Class | Type |
---|---|---|
@doc |
Nokogiri:: XML::Document |
image/svg+xml |
@doc |
Nokogiri::HTML::Document |
image/* |
Before
cdn: https://example.com
After
cdn:
url: https://example.com
Before
{% css css.css %}
{% img image.jpg width:60 class:image %}
{% js js.js %}
After
{% asset css.css %}
{% asset image.jpg width=60 class=image %}
{% asset js.js %}
Before
<link rel="apple-touch-icon-precomposed" href="{% asset_path icon.png %}">
<link rel="apple-touch-icon-precomposed" href="{% asset_data icon.png %}">
After
<link rel="apple-touch-icon-precomposed" href="{% asset icon.png @path %}">
<link rel="apple-touch-icon-precomposed" href="{% asset icon.png @data %}">