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Honestly, having the logic of the AI be the algorithms seen in AI class is not great. The game's performance would be substantially better if it just used normalized calculations as it already has vector movement.
This would mean removing support for all 4 algorithms that were the purpose of the assignment and returning back to a more performant variant. Could put them in a separate entity to at least keep in to history for future reference.
Honestly, having the logic of the AI be the algorithms seen in AI class is not great. The game's performance would be substantially better if it just used normalized calculations as it already has vector movement.
This would mean removing support for all 4 algorithms that were the purpose of the assignment and returning back to a more performant variant. Could put them in a separate entity to at least keep in to history for future reference.
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