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[d3d9-dev] SWTOR logs. #49
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Can you provide an apitrace? I don't own this game. |
I'll try to get apitrace of it. SWTOR uses launcher with login, so I can't run client directly. |
Putting the d3d9.dll from apitrace next to the game file should do it, it will drop |
Thanks, I'll try. |
Apitraces: They are quite big and that just the character selection screen. |
Game have multiple processes |
One of processes is used for running Chromium Embedded Framework. |
This sounds like hell to debug. |
I'd start from logs:
If I understand correctly this is a unsupported shader instructions? |
I haven't implemented these yet. It's on my todo list. |
Hello Joshua,
I tried to run
Star Wars: The Old Republic
using latest build of DXUP, result is black screen with some of 2D GUI elements, text, and some of them was misplaced.Logs of DXVK and DXUP:
swtor_d3d11.log
swtor_dxgi.log
swtor_d3d9.log
Possibly they'll help getting DXUP working.
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