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Two options for getting next pose name with addOdoFG:
x$(i+1)
or
:VARIABLE:POSE?
I'd like to keep the ability open for users to call their variables different names, for example :x1 vs :p1 vs :f1. Think of a robot having pelvis, head, left foot, right foot: A new time instant might create all of :p1, :h1, :lf1, :rf1, etc.
Remember addOdoFG should not drive design decisions, it is a convenience function.
Two options for getting next pose name with
addOdoFG
:or
I'd like to keep the ability open for users to call their variables different names, for example
:x1
vs:p1
vs:f1
. Think of a robot having pelvis, head, left foot, right foot: A new time instant might create all of:p1, :h1, :lf1, :rf1,
etc.Remember
addOdoFG
should not drive design decisions, it is a convenience function.cc @GearsAD
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