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Manaan Sith Base - Sith Troopers unideal placement #184

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ebmar opened this issue May 26, 2019 · 2 comments
Closed
1 task done

Manaan Sith Base - Sith Troopers unideal placement #184

ebmar opened this issue May 26, 2019 · 2 comments

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@ebmar
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ebmar commented May 26, 2019

FCR_STrooper_Idle_CoOrds

  • There're two in-convo Sith Troopers #1 that didn't seem to going hostile when we entered the Flow Control Room from the front door #3. It seem the problem is their placement which makes the entering party out their line of sight.
    A solution which seem to work without messing [too much] with the other door's #4 hostile-trigger is to move them to this location -
[m27aa.git]
!Destination=modules\manm27aa.mod
Creature List\41\XPosition=158
Creature List\41\YPosition=-23.2999992370605
Creature List\42\XPosition=158
Creature List\42\YPosition=-21.5

While at it; apparently a Sith War Droid man27_room1.utc #2 at the same room need a waypoint, as it was intended to do so - which is not. As seen on the map I've drawn a possible waypoint [if that how a waypoint works?] that could be working. Didn't seem likely for a control room to not have a patrol around.

@DarthParametric
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DarthParametric commented May 27, 2019

They presumably did not patrol the droid through the room because doing so would force it to open doors. That is not desirable, so it needs to stick to hallways.
Ah, I misunderstood. You wanted it to patrol within the room, not through it. I don't know that it would add much to be honest, and given how clunky the AI is it might create problems.

@DarthParametric
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Moved the second trooper to the other side:

[m27aa.git]
!Destination=modules\manm27aa.mod
Creature List\41\XPosition=158.0
Creature List\41\YPosition=-23.3
Creature List\42\XPosition=158.0
Creature List\42\YPosition=-14.42

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