Taris - Multiple doors with extraneous security interface #396
Labels
Minor Issue
Aesthetic issue or other problem that isn't really a bug
Module: Taris
Issue occurs primarily on Taris
Type: Template
This issue is related specifically to a template like a UTC. UTI, UTP, etc.
A number of doors across Taris are set up to be locked when the player is wearing a Sith uniform, or otherwise meant to be locked until certain conditions are met without being sliced. Rather than doing it properly, Bioware took the lazy route and just set the lock DC to 100, which results in the door having a security interaction UI even when it isn't locked. The doors should instead be set to use a key since they are locked/unlocked via script, usually fired by a trigger. Known doors with this behaviour:
The Bek and Vulkar base entrance doors in Lower City also suffered from this issue, but were already addressed in #203. There's also Zaalbar's cell in the Lower Sewers, but that one is debatable, since most people will never have a chance to interact with it before triggering the cutscene.
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