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Unknown World Temple Summit (stunt) - DS ending cutscene issues #538

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DarthParametric opened this issue Dec 12, 2021 · 1 comment
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Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Stunt Issue occurs primarily in one of the various cutscene stunt modules Type: Conversation This issue is a DLG-specific bug/error Type: Scripting This issue is related specifically to a scripting bug/error

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@DarthParametric
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DarthParametric commented Dec 12, 2021

1.9.0 beta test observations:

  • During the final pre-rendered movie and end credits sequence of the DS ending, you can still hear the background ambient wind SFX from the stunt module playing.
@DarthParametric DarthParametric added Type: Conversation This issue is a DLG-specific bug/error Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Scripting This issue is related specifically to a scripting bug/error Module: Stunt Issue occurs primarily in one of the various cutscene stunt modules labels Dec 12, 2021
@DarthParametric DarthParametric changed the title Unknown World Temple Exterior (stunt) - You can hear the wind SFX during the DS ending Unknown World Temple Summit (stunt) - DS ending cutscene issues Jun 29, 2022
@DarthParametric
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DarthParametric commented Jun 29, 2022

  • The two Sith officers that walk forwards during the initial part of the cutscene have some jerky movement due to trying to reach their target waypoints, and it also prevented one of them playing the salute anim. I resolved this in my DS Ending mod by switching them both to use ActionMoveToLocation instead.
  • The two Sith officers standing at the back are facing the wrong direction rather than looking at the dais.

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Labels
Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Stunt Issue occurs primarily in one of the various cutscene stunt modules Type: Conversation This issue is a DLG-specific bug/error Type: Scripting This issue is related specifically to a scripting bug/error
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