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High CPU Usage #7

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Kautenja opened this issue Jun 30, 2020 · 2 comments
Closed

High CPU Usage #7

Kautenja opened this issue Jun 30, 2020 · 2 comments
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feature request New feature or request

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@Kautenja
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can performance be improved? Code from Famitracker may be worth looking at. The DSP foundation is still the Blargg BlipBuffer code, but the chip emulations are different and have a more music friendly API. There are also emulations of the remaining NES chips in the Famitracker codebase.

@Kautenja Kautenja added the feature request New feature or request label Jun 30, 2020
@Kautenja Kautenja mentioned this issue Jun 30, 2020
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@Kautenja Kautenja changed the title Performance Improvements High CPU Usage Jun 30, 2020
@Kautenja
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Mitigated somewhat in 1.3.1 using clock dividers for CV acquisition (1/16) and LED updates (1/128)

@Kautenja
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Closing issue as CPU utilization is fairly reasonable now.

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