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model_models_collection_role_permissions.go
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model_models_collection_role_permissions.go
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/*
Copyright 2023 Keyfactor
Licensed under the Apache License, Version 2.0 (the License); you may
not use this file except in compliance with the License. You may obtain a
copy of the License at http://www.apache.org/licenses/LICENSE-2.0. Unless
required by applicable law or agreed to in writing, software distributed
under the License is distributed on an AS IS BASIS, WITHOUT WARRANTIES
OR CONDITIONS OF ANY KIND, either express or implied. See the License for
the specific language governing permissions and limitations under the
License.
Keyfactor-v1
This reference serves to document REST-based methods to manage and integrate with Keyfactor. In addition, an embedded interface allows for the execution of calls against the current Keyfactor API instance.
API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package command
import (
"encoding/json"
)
// checks if the ModelsCollectionRolePermissions type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ModelsCollectionRolePermissions{}
// ModelsCollectionRolePermissions struct for ModelsCollectionRolePermissions
type ModelsCollectionRolePermissions struct {
RoleId *int32 `json:"RoleId,omitempty"`
Permissions []string `json:"Permissions,omitempty"`
AdditionalProperties map[string]interface{}
}
type _ModelsCollectionRolePermissions ModelsCollectionRolePermissions
// NewModelsCollectionRolePermissions instantiates a new ModelsCollectionRolePermissions object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewModelsCollectionRolePermissions() *ModelsCollectionRolePermissions {
this := ModelsCollectionRolePermissions{}
return &this
}
// NewModelsCollectionRolePermissionsWithDefaults instantiates a new ModelsCollectionRolePermissions object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewModelsCollectionRolePermissionsWithDefaults() *ModelsCollectionRolePermissions {
this := ModelsCollectionRolePermissions{}
return &this
}
// GetRoleId returns the RoleId field value if set, zero value otherwise.
func (o *ModelsCollectionRolePermissions) GetRoleId() int32 {
if o == nil || isNil(o.RoleId) {
var ret int32
return ret
}
return *o.RoleId
}
// GetRoleIdOk returns a tuple with the RoleId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ModelsCollectionRolePermissions) GetRoleIdOk() (*int32, bool) {
if o == nil || isNil(o.RoleId) {
return nil, false
}
return o.RoleId, true
}
// HasRoleId returns a boolean if a field has been set.
func (o *ModelsCollectionRolePermissions) HasRoleId() bool {
if o != nil && !isNil(o.RoleId) {
return true
}
return false
}
// SetRoleId gets a reference to the given int32 and assigns it to the RoleId field.
func (o *ModelsCollectionRolePermissions) SetRoleId(v int32) {
o.RoleId = &v
}
// GetPermissions returns the Permissions field value if set, zero value otherwise.
func (o *ModelsCollectionRolePermissions) GetPermissions() []string {
if o == nil || isNil(o.Permissions) {
var ret []string
return ret
}
return o.Permissions
}
// GetPermissionsOk returns a tuple with the Permissions field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ModelsCollectionRolePermissions) GetPermissionsOk() ([]string, bool) {
if o == nil || isNil(o.Permissions) {
return nil, false
}
return o.Permissions, true
}
// HasPermissions returns a boolean if a field has been set.
func (o *ModelsCollectionRolePermissions) HasPermissions() bool {
if o != nil && !isNil(o.Permissions) {
return true
}
return false
}
// SetPermissions gets a reference to the given []string and assigns it to the Permissions field.
func (o *ModelsCollectionRolePermissions) SetPermissions(v []string) {
o.Permissions = v
}
func (o ModelsCollectionRolePermissions) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ModelsCollectionRolePermissions) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.RoleId) {
toSerialize["RoleId"] = o.RoleId
}
if !isNil(o.Permissions) {
toSerialize["Permissions"] = o.Permissions
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ModelsCollectionRolePermissions) UnmarshalJSON(bytes []byte) (err error) {
varModelsCollectionRolePermissions := _ModelsCollectionRolePermissions{}
if err = json.Unmarshal(bytes, &varModelsCollectionRolePermissions); err == nil {
*o = ModelsCollectionRolePermissions(varModelsCollectionRolePermissions)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "RoleId")
delete(additionalProperties, "Permissions")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableModelsCollectionRolePermissions struct {
value *ModelsCollectionRolePermissions
isSet bool
}
func (v NullableModelsCollectionRolePermissions) Get() *ModelsCollectionRolePermissions {
return v.value
}
func (v *NullableModelsCollectionRolePermissions) Set(val *ModelsCollectionRolePermissions) {
v.value = val
v.isSet = true
}
func (v NullableModelsCollectionRolePermissions) IsSet() bool {
return v.isSet
}
func (v *NullableModelsCollectionRolePermissions) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableModelsCollectionRolePermissions(val *ModelsCollectionRolePermissions) *NullableModelsCollectionRolePermissions {
return &NullableModelsCollectionRolePermissions{value: val, isSet: true}
}
func (v NullableModelsCollectionRolePermissions) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableModelsCollectionRolePermissions) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}