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Test initializing an array with another one that has the same name (#…
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…2482)

It's possible to initialize variables with a variable with the same
name from an outer scope. This is broken in ANGLE's HLSL backend for
arrays, so add a separate test for the array case.
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Oletus authored and zhenyao committed Aug 14, 2017
1 parent d54ac75 commit 85a3cb5
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1 change: 1 addition & 0 deletions sdk/tests/conformance2/glsl3/00_test_list.txt
Expand Up @@ -5,6 +5,7 @@ array-complex-indexing.html
array-element-increment.html
array-equality.html
array-in-complex-expression.html
--min-version 2.0.1 array-initialize-with-same-name-array.html
array-length-side-effects.html
attrib-location-length-limits.html
bool-type-cast-bug-uint-ivec-uvec.html
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<!--
/*
** Copyright (c) 2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
-->

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>GLSL array initializer that references an array with the same name</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
<script src="../../js/glsl-conformance-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script id="fshaderInitArray" type="x-shader/x-fragment">#version 300 es
precision highp float;
out vec4 my_FragColor;

void main()
{
float foo[2] = float[2](1.0, 1.0);
{
float foo[2] = foo;
my_FragColor = vec4(0.0, foo[0], 0.0, foo[1]);
}
}
</script>
<script type="application/javascript">
"use strict";
description("Initializing an array with another array with the same name should work. See GLSL ES 3.00.6 section 4.2.2.");

GLSLConformanceTester.runRenderTests([
{
fShaderId: 'fshaderInitArray',
fShaderSuccess: true,
linkSuccess: true,
passMsg: 'Array that is initialized with an array of the same name from an outer scope'
},
], 2);
</script>
</body>
</html>

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