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WebGL2: Web IDL typedef definitions cannot be nested inside interfaces #1600

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arronei opened this issue Apr 11, 2016 · 1 comment
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@arronei
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arronei commented Apr 11, 2016

https://github.com/KhronosGroup/WebGL/blob/master/specs/latest/2.0/webgl2.idl

Inside the interface WebGL2RenderingContextBase { ... } the following typedefs are incorrectly placed (invalid) and should be moved outside of the interface members list:

typedef (Uint32Array or sequence) UniformUIVSource;
typedef (Float32Array or sequence) UniformMatrixFVSource;
typedef (Int32Array or sequence) VertexAttribIVSource;
typedef (Uint32Array or sequence) VertexAttribUIVSource;
typedef (Int32Array or sequence) ClearBufferIVSource;
typedef (Uint32Array or sequence) ClearBufferUIVSource;
typedef (Float32Array or sequence) ClearBufferFVSource;

zhenyao added a commit that referenced this issue Apr 15, 2016
Fix #1600: WebGL2: Web IDL typedef definitions cannot be nested insid…
@kenrussell
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Thanks for the report.

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