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Describe the bug
When creating a material with only a RGB node (see image bellow), the baseColorFactor is not being exported anymore (working up until 4.2).
To Reproduce
Steps to reproduce the behavior:
Add a material with only RGB node connected to the material output.
Export object to gltf.
Expected behavior
The RGB color should be exported as baseColorFactor in the material.
Describe the bug
When creating a material with only a RGB node (see image bellow), the baseColorFactor is not being exported anymore (working up until 4.2).
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The RGB color should be exported as baseColorFactor in the material.
Screenshots
.blend file/ .gltf (mandatory)
test_4.2.zip
Version
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