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See the README |
"License Information" part of the readme contains only authors, not usage / distribution license. |
I'll let Patrick Ryan answer this in more detail. I think we wanted to avoid putting any license because it still caused restrictions even with the most permissive one. We wanted this to be completely open for use. @PatrickRyanMS what do you think? |
Lack of license usually means that nothing could be done with the model without explicit permission. |
I agree with @bghgary that we want these assets publicly distributable and open for anyone to use, remix, share, etc. The issue with even applying a CC-BY 4.0 license is that since we work for Microsoft and these contributions are part of our work for the company, I don't know that we can just assign a license, even CC-BY, without getting our legal department to sign off on us doing that. This is a question that we will need to dig a little further on before we can attach any legal language to the assets, but we do want them to be public domain. |
@bghgary @PatrickRyanMS Thanks, and please do follow up on this. @lexaknyazev is correct that legally we shouldn't be doing anything with the Microsoft-supplied models, not even including them for distribution with the sample models, without a license. |
@emackey I added this model to gltf-test. I think the current status is as follows.
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@cx20 Thanks. I didn't realize the spec/gloss ecosystem was in such bad shape. Cesium support is coming soon. Some of the others appear to be really close, like ThreeJS and Hilo3D. |
@bghgary @PatrickRyanMS How should we proceed with this one? Did you reach out to legal, or is there any other option? |
OK, in the master branch, Microsoft has added CC0 licenses to its sample models (thanks so much @bghgary and @sbtron!). I've copied that license here to this new model, since it's just a re-packaging of two different versions of the existing water bottle model side-by-side. This should be good to merge now. |
2.0/SpecGlossVsMetalRough/README.md
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## License Information | ||
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Based on the Water Bottle sample model, donated by Microsoft for glTF testing. |
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I don't think it's appropriate to say "donated by Microsoft for glTF testing" here?
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Removed.
2.0/SpecGlossVsMetalRough/README.md
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Based on the Water Bottle sample model, donated by Microsoft for glTF testing. | ||
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[![CC0](http://i.creativecommons.org/p/zero/1.0/88x31.png)](http://creativecommons.org/publicdomain/zero/1.0/) |
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Add two spaces at the end of the line to put the text on a separate line.
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Fixed. I had copy/pasted this, but I have my copy of VSCode configured to remove trailing spaces automatically. Sad that markdown places significance on such things.
@emackey @donmccurdy I have doubts about the display result of Three.js. |
Thanks again for these side-by-side comparisons. ❤️ It's entirely possible the spec/gloss result is incorrect in three.js, I'll file a bug. EDIT: Filed mrdoob/three.js#15195. |
This adds the "two water bottles" side-by-side comparison of spec/gloss and metal/rough as a new sample model in its own right. New labels were added, and they too are part of the test.
/cc #181 and CesiumGS/cesium#7006
/cc @bghgary @OmarShehata @abwood