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C:\...somethingsomething...\build\windows-build\Sources\src\kha\_Assets\SoundList.cpp : fatal error C1128: number of sections exceeded object file format limit: compile with /bigobj
Khamake (Koremake probably as well) needs an option to pass additional compiler/linker flags. Currently there only is 'addCDefine' for preprocessor arguments.
The text was updated successfully, but these errors were encountered:
/bigobj is now the default (only downside I see mentioned in the internetz is a lack of compatibility with VS < 2005).
Should add an option for compiler arguments nonetheless...
I don't actually run into this issue anymore, as i use the { notInList } khamake option for 99% of our assets now. If this change doesn't affect anything else negatively keep it in, otherwise you could also revert it.
But yesterday I ran into that issue when compiling Krom. Also taught Visual Studio to default to 64 bit compilers because of that. Visual Studio by default doesn't like big projects.
C:\...somethingsomething...\build\windows-build\Sources\src\kha\_Assets\SoundList.cpp : fatal error C1128: number of sections exceeded object file format limit: compile with /bigobj
Khamake (Koremake probably as well) needs an option to pass additional compiler/linker flags. Currently there only is 'addCDefine' for preprocessor arguments.
The text was updated successfully, but these errors were encountered: