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Pinky-Spectre.pack: Spectre almost transparent #4

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deus-e-x opened this issue Dec 7, 2018 · 4 comments
Open

Pinky-Spectre.pack: Spectre almost transparent #4

deus-e-x opened this issue Dec 7, 2018 · 4 comments

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@deus-e-x
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deus-e-x commented Dec 7, 2018

  1. The skin of the Spectre model appears almost completely transparent in game, the model is barely visible. See attached screenshot (DHMP 20181206, Doomsday build 2895).

  2. The size of the model (Pinky and Spectre) does not match the sprite counterpart.

doom2-001

@KuriKai
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KuriKai commented Dec 16, 2018

fixed, made spectre a bit more visible, will be released in the next pack

@KuriKai KuriKai closed this as completed Dec 16, 2018
@KuriKai KuriKai reopened this Dec 16, 2018
@KuriKai
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KuriKai commented Dec 16, 2018

how are the sizes different?

@deus-e-x
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deus-e-x commented Dec 16, 2018

Comparison shots of the original sprite versus the DHMP model:

Model height is too low, width is too large
sheet_0001

Model depth (z-axis) is too large
sheet_0002

Besides that, the dimension of the model head and horns are quite larger compared to the sprite. Is it possible to adjust the dimensions of just the head and horns to better match the sprite?

@KuriKai
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KuriKai commented Aug 21, 2019

model needs resculpting and retoppoing then rebaking to be able to scale horns down, nose needs to be narrowed too.

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