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How to understand the ray-tracing code? #308

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emptyshelly opened this issue Feb 20, 2023 · 1 comment
Open

How to understand the ray-tracing code? #308

emptyshelly opened this issue Feb 20, 2023 · 1 comment

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@emptyshelly
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Hello,thanks for your contribution ! I have learned pyroomacoustics for a while. Lines 2206 to 2220

if self.simulator_state["rt_needed"]:
and lines 2277 to 2301
if self.simulator_state["rt_needed"]:
of the room.py are related to ray tracing code,I would like to know whether there are literatures or other references for the ray tracing method.How did you write the rt_needed code? Thanks a lot.

@fakufaku
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Hi, this is a good question indeed, and the documentation should be clearer.

The simulator is heavily based upon Dirk Schroeder's PhD thesis:

Dirk Schroeder, Physically based real-time auralization of interactive virtual environments, 2011.

I have also found the wayverb documentation to be very detailed and useful. It is a different project implementing a similar simulator.

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