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When Discord is not running, RpcConnection is actively trying to connect repeatedly causing errors to be reported.
On .Net :
Exception thrown: 'System.TimeoutException' in System.Core.dll
Failed connection to discord-ipc-0. The operation has timed out.
Tried to close a already closed pipe.
Exception thrown: 'System.TimeoutException' in System.Core.dll
Failed connection to discord-ipc-1. The operation has timed out.
Tried to close a already closed pipe.
Exception thrown: 'System.TimeoutException' in System.Core.dll
Failed connection to discord-ipc-2. The operation has timed out.
On Unity :
Failed: Lachee.IO.Exceptions.NamedPipeOpenException, An exception has occured while trying to open the pipe. Error Code: 2
Failed: Lachee.IO.Exceptions.NamedPipeOpenException, An exception has occured while trying to open the pipe. Error Code: 2
[...]
Failed: Lachee.IO.Exceptions.NamedPipeOpenException, An exception has occured while trying to open the pipe. Error Code: 2
Failed to connect for some reason.
Either the error should be only reported once or allow us to specify a max retry count to stop the RpcConnection from connecting endlessly
The text was updated successfully, but these errors were encountered:
It will attempt to connect on any of the 10 pipes Discord maybe available on.
If you wish to handle this logging, you can do so by writting a custom logger.
When Discord is not running, RpcConnection is actively trying to connect repeatedly causing errors to be reported.
On .Net :
On Unity :
Either the error should be only reported once or allow us to specify a max retry count to stop the RpcConnection from connecting endlessly
The text was updated successfully, but these errors were encountered: