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Server crashes when PugSharp's added #180
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pleas try v0.1.6-beta |
Its working. but cant load config.
/game/csgo/PugSharp/Config/inhouse.json
|
Hi, sry for the late response. The json is missing the required fields {
"matchid": "1",
"maplist": ["de_vertigo", "de_dust2", "de_inferno", "de_mirage", "de_nuke", "de_overpass", "de_ancient", "de_vertigo"],
"num_maps": 1,
"players_per_team": 6,
"min_players_to_ready": 6,
"max_rounds": 24,
"max_overtime_rounds": 6,
"vote_timeout": 60000,
"vote_map": "de_inferno",
"server_locale": "en",
"team1":{
"id": "1",
"name": "Team 1"
},
"team2":{
"id": "2",
"name": "Team 2"
}
} For future versions I will provide some default values for this fields. |
@shitfacevk did it work out for you? |
Sorry for the late reply! |
I try to add PugSharp with the package _PugSharp_with_cssharp_and_runtime_linux_0.1.5-beta.zip.
I run Pterodactyl gamepanel and use parkervcp's egg
it seems to have the necessary libs.
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